Invisiclues
Wishbringer
The Seven Wishes
(Click or tap on any clue to reveal the clue.)
What advice can I get from the shell?
- There are seven bits of Advice. In order of appearance, they are:
- "If ye hath not kept a Map, only patience or Magick can help thee."
- "Magick may help thee cross the Bridge."
- "Release a Prisoner, and be Rewarded."
- "Learn the Word of Power, else never gain the Tower."
- "One path Magick, one path Science; both lead to thy Goal."
- "Many wonders await thee in the Halls of Knowledge."
- "Fit the Pieces together, and the Puzzle is complete."
Where is WISH FOR RAIN useful?
- If you're lost in the fog, wishing for Rain will wash you safely down to the Cliff Bottom.
- If you're at Edge of Lake, wishing for Rain will fill the narrow pit with water and free any creatures that may be trapped there.
- Wishing for Rain anywhere else is harmless, but the downpour might irritate nearby characters.
Where should I WISH FOR FLIGHT?
- Whenever you want to go back to the Magick Shoppe. Just make sure you're outdoors (or in the Laboratory), and off you go!
- It's not a good idea to go back to the Magick Shoppe until you've found Chaos, the old woman's black cat.
- Make sure the black cat you've found is the right one.
- If you locate the real Chaos, you won't need to WISH FOR FLIGHT.
- So you'll never need to WISH FOR FLIGHT. It's a trap.
Why would I want to WISH FOR DARKNESS?
- Some characters might not like the sudden Darkness.
- One of them is the troll at the toll gate.
- If you WISH FOR DARKNESS with the troll present, he'll run away across the bridge.
- The gravedigger is afraid of the dark, too.
- If you WISH FOR DARKNESS in the Theater Lobby, you may be able to sneak past the terrified gravedigger into the theater. (Not a very good movie usher, is he?)
- There's one other creature who doesn't like Darkness.
- It's the hellhound.
- If you WISH FOR DARKNESS at Outside Cottage, the hellhound will cower in fear long enough for you to sneak past.
What happens when I WISH FOR FORESIGHT?
- You get a tantalizing, heavily symbolic glimpse of the future, all mixed up with snippets of the past and present.
- Don't worry about what it means.
- It's a dream sequence.
Why didn't the WISH FOR MAGICK work?
- You weren't holding Wishbringer.
- You weren't holding the Magick Wand.
- You didn't wave the Magick Wand over the Magick Rutabaga.
- Magick Wand? Magick Rutabaga? WISH FOR MAGICK?
Why should I WISH FOR LUCK?
- Luck gives you all sorts of little benefits that make it easier to finish the story.
- There are five ways the WISH FOR LUCK can help you.
- If you're Lucky, the troll won't notice that your gold coin is a "counterfeit."
- If you scare the troll away by wishing for Darkness, he'll drop your gold coin on the bridge... but only if you're Lucky.
- Normally, the eldritch vapors in the cemetery will carry you away and scatter all your possessions once they've taken a good look at you. But if you're Lucky, they'll steal your possessions, one at a time, before they carry you away.
- The hellhound will eat you up if you hang around for more than three moves. But if you're Lucky, it'll just keep roaring at you.
- Your chances of being eaten by a grue in the dark are much lower if you're Lucky.
I just neutralized my Luck Wish! What should I do?
- Next time, avoid opening the umbrella indoors or walking under the ladder. These are very Unlucky things to do.
Where should I WISH FOR FREEDOM?
- It only works in two situations.
- If you're thrown in jail more than once, the only way out is to WISH FOR FREEDOM. You'll usually end up on Lookout Hill (unless the Boot Patrol is there, in which case the Stone will thoughtfully deposit you outside the Police Station).
- You can also free yourself from the chains in the Torture Chamber with a WISH FOR FREEDOM.
- Just make sure Mr. Crisp isn't there when you try it.