Invisiclues
Wishbringer
The Library
(Click or tap on any clue to reveal the clue.)
How do I get into the Library?
- Wait until Miss Voss opens it tomorrow morning.
- Unfortunately, you haven't got time to wait. Looks like you'll have to unlock the front door somehow.
- Miss Voss locked it earlier. Maybe she put the key somewhere.
- Have you visited Miss Voss's cottage yet?
- It's easy to get into the cottage once you tame the hellhound. (But that's another hint.)
- The key to the Library is on Miss Voss's bookcase.
How can I see in the Library? It's Dark.
- The candle is a source of light.
- Too bad the candle fizzles out when the Library door closes.
- Wishbringer is also a source of light.
- If you haven't found the Stone yet, you're in trouble. But there is another way to see in the Library.
- Have you examined the wizard's hat?
- Have you looked inside the wizard's hat?
- Have you dropped anything inside the wizard's hat?
- Things you drop into the wizard's hat disappear. But they might turn up someplace else.
- Things you drop into the hat appear in the Museum's display case.
- DROP THE CANDLE INTO THE WIZARD'S HAT before it gets blown out. You can later retrieve the candle for use as a source of light.
Where's the key to unlock the circulation desk?
- The steel key might work. After all, it unlocked the library door.
- Then again, why should a door key work in a desk?
- There is no desk key. You can't open the circulation desk.
How do I get the spider out of the Library books?
- You'll have to pick up the books first.
- You'll need a library card to take the books.
- Shucks! You forgot your library card.
- There isn't any spider in the library books.
- Or anywhere else, either.
How do I open the glass display case in the Museum?
- Did you try the rusty key?
- Did you try the steel key?
- Did you try the key in the circulation desk?
- Did you read the above hint about unlocking the circulation desk?
- You can't unlock the display case.
- Force may be necessary.
- You'll need a heavy object to break the case.
- Try BREAK THE DISPLAY CASE WITH THE HORSESHOE. You can also use the broom, the umbrella, the conch shell, the bottle or the dead branch.
- Naturally, you remembered to EXAMINE THE DISPLAY CASE before breaking it.
- You must deactivate the security system before breaking the case.
- The switch for the security system is in the Laboratory.
How do I get out of the library with the sculpture?
- Try unlocking the door.
- Lock's on the outside? Oh, well. Why not WISH FOR FLIGHT?
- Nope, you're indoors. But you can still WISH FOR FREEDOM.
- Not confined; eh? There must be another way out, then.
- Have you tried to EXAMINE THE SCULPTURE yet?
- Go on to the next hint.
What should I do with the sculpture?
- Such a fine work of art should probably be examined.
- Hmm. Seems to be a piece missing.
- Have you tried to WISH FOR ADVICE?
- Have you tried to WISH FOR FORESIGHT?
- Something might fit into the forehead of the statue.
- PUT THE STONE INTO THE FOREHEAD.
Who's the old woman in the Library?
- She looks familiar, but somewhat fuzzy.
- What can you do to make fuzzy things clearer?
- PUT ON THE 3D GLASSES.
- Yipes!
How do I escape from the sinister being?
- Just walk right past her. She won't mind.
- Much.
- You could try bribing her with something.
- Maybe she'll accept that nice, glowing stone you're holding.
- But if you want to finish the story, you won't give it to her.
- Stop fooling around! Kill her before she turns you into something awful!
- Too tough, eh? Maybe you should continue what you were doing before she interrupted.
- PUT THE STONE INTO THE FOREHEAD.
- Don't listen to her! PUT THE STONE INTO THE FOREHEAD!