Invisiclues
Spellbreaker
The Magic Room
(Click or tap on any clue to reveal the clue.)
How do I get through the east exit?
- You can't unless you have all of the cubes in your possession (except the cube you used to BLORPLE to this room).
- There are twelve cubes besides the Magic Room cube.
How can I save the world?
- By winning the game.
- Stop the shadow from remaking the universe to its own liking.
What is the significance of the hypercube?
- A hypercube (or tesseract) is the four-dimensional analogue of a cube.
- A hypercube has sixteen vertices. Your thirteen cubes and the shadow's four make seventeen, enough to build a hypercube with one left over.
- This hypercube is a construct in which the relationships of the elements represented by the cubes are used to reconstruct the universe.
Why do I get frozen at the ending? I'm not doing anything to deserve this.
- Your presence is threatening enough. The shadow isn't stupid; it's taking precautions to prevent you from interfering.
I get frozen at the end and I never thaw. How can I thaw?
- One of the cubes helps you thaw.
- If you have the Magic Cube in your possession you will thaw in five turns.
Time runs out before I can do anything. Help!
- If the shadow froze you a little earlier, you would thaw out earlier.
- Provoke the shadow before it decides on its own to freeze you. You will thaw out that many moves sooner and have extra time.
When can I do something without getting noticed and frozen?
- Read the descriptions carefully.
- Once you are frozen, the shadow doesn't think you'll thaw until it is too late to stop its plan.
- When you thaw, wait until the shadow ignores you before doing anything.
- Don't do anything that might get its attention, or it'll just freeze you again. Spells should work.
Okay, now I have some time. What do I do?
- You have to cast a spell to stop the shadow.
- None of the spells you memorized from your spell book will help.
- You would be well off to have written something on the vellum scroll that you found, and brought it along.
- Though you could have written almost any spell, GIRGOL is the most powerful one available, and GIRGOL will "time stop" the shadow.
- Timing is important.
- GIRGOL the shadow as it prepares to jump into the hypercube.
- Then rearrange the restructuring of the universe to thwart the shadow.
- You have to take the Magic Room cube out of the hypercube...
- ...and put in something else, or the universe will be created around nothing; in other words, destroyed.
- Don't put in a magic item, or it won't change the structure of the universe, and everything will return to as it was.
- Put in a non-magical item. The favorite of Boston area college students is the smoked fish.
Why do I get the final ranking that I do at 600 points?
- Because magic is no more.
- The profession of magician is no longer very useful. Perhaps as a scientist you can pursue a rewarding career.
Why isn't there an alternative ending?
- The inevitable result of magicians wielding such unchecked power as existed before the end of the story would be the creation of another shadow. It too might be defeated, but eventually one would arise who would be victorious over its original. The outcome of such a victory is too terrible to contemplate.