Invisiclues
The Hitchhiker's Guide to the Galaxy
Aboard the Heart of Gold
(The map for this area can be found from the table of contents.)
(Click or tap on any clue to reveal the clue.)
I've just arrived in Entry Bay Number Two. Where am I? What's going on?
- Listen to Ford.
- Read the sales brochure that's lying on the ground.
- You've just been picked up by a fantastic new spaceship powered by something called an Infinite Improbability Drive. You might want to find out more about it.
Who are those people on the Bridge?
- If you stick around until everyone enters the sauna, and pay attention to what everyone is saying. you'll find out.
- The woman is Tricia MacMillan, also known as Trillian. She is an Earthwoman whom you met at a party in Islington not too long ago, at which time you totally failed to impress her. She eventually left the party with a guy named Phil... who is, you realize, the two-headed man standing next to her.
- The man ls Zaphod Beeblebrox, current President of the Galaxy, who has stolen this revolutionary new Infinite Improbability Drive-powered spaceship in order to locate the legendary lost planet of Magrathea. Zaphod and Ford know each other.
- That you should be picked up in the vast emptiness of space by a ship inhabited by an acquaintance from your now-destroyed native planet as well as your travelling companion's semi-cousin, can only be considered highly improbable. But then, with infinite Improbability Drives at work, the infinitely improbable is not only possible but quite likely.
How can I enter the sauna?
- From the Bridge, head to port.
- There is no way to actually STAY in the sauna.
- Therefore, once Ford, Zaphod, and Trillian enter the sauna, they will be effectively inaccessible to you for the remainder of the game.
Is Eddie (the shipboard computer) important?
- Without Eddie, who would make all those fun announcements?
- Eddie is the only one who can turn on the main drive.
- But he won't obey your order to do that, only Zaphod's.
- Eddie's help is indirectly necessary to obtain a cup of tea.
- But in terms of solving puzzles, you can basically ignore Eddie.
Are the controls on the Bridge important?
- Have you examined them?
- The large receptacle is important.
- Don't go on until you've figured out how to set up and use the spare Improbability Drive.
- Sertously! Don't go any further unless you've figured out the spare Improbability Drive.
- The large plug from the spare Drive can be plugged into the large receptacle.
- But that isn't necessarily the right thing to do.
- In fact, when you plug in the spare Drive at the wrong time, Eddie warns you that it's only for emergencies.
- Notice that when you use the drive while it's plugged into the large receptacle, both the large receptacle and the large plug are destroyed.
- You can only use the drive in connected-to-controls mode once during the course of the game.
- See the question about the missile attack at the end of this section.
How does the Nutrimat work?
- All you have to do is touch the touch-sensitive pad.
- The Nutrimat does all the rest, and in seconds you'll have your very own cup of incredibly delicious Advanced Tea Substitute (ATS).
- Well, maybe not so delicious. But at least useful.
- Actually, there is a way to get something else from the Nutrimat.
- It's a cup of tea (not ATS).
- But first, you'll need something that isn't in the Galley.
- In fact. it isn't even in the Heart of Gold.
- Don't go on unless you have the Nutrimat/Computer Interface (not to be confused with the shipping carton for the interface).
- Use the interface.
- Open the service panel and remove the circuit board. Now, put the interface inside the Nutrtmat. Finally, touch the pad!
- Still having trouble getting tea? See the question about the missile attack. It's the last question in this section.
Is the Advanced Tea Substitute useful?
- ATS is useful, although drinking it is a bad idea.
- Have you ever examined it?
- Have you discovered a need for a source of Brownian Motion?
- See the question about the spare Improbability Drive.
Is the Pan-Galactic Gargle Blaster useful?
- Don't go on until you're actually holding the Gargle Blaster.
- Have you tried drinking it or examining it?
- Have you read the Guide entry on Pan-Galactic Gargle Blasters?
- Read carefully what Zaphod says when he notices that his Gargle Blaster is missing.
- There is absolutely no way that you can be holding a Gargle Blaster. The Nutrimat gives them only to Zaphod. You should never have developed this question.
Is the cup of nectar useful?
- Have you ever heard the expression "nectar of the gods"?
- Have you ever tried boiling water at very high altitudes?
- Have you ever seen the 1993 remake of "Citizen Kane" starring Sly Stallone as Charles Foster Kane?
- Have you ever felt like you read hints that you shouldn't have?
Is the cup of tea important?
- Don't go on unless you actually have the cup of tea.
- Don't go on unless this cup of tea is tea, not just Advanced Tea Substitute (ATS).
- Have you ever examined the tea?
- Because it has even more Brownian Motion than the ATS, it will make a better source of it for the spare Improbability Drive. Try it.
- See the question about controlling where you go when you leave Dark, in the section called "In the Dark".
What's the story with the circuit board in the Nutrimat?
- You can remove it from the Nutrimat.
- Have you examined it?
- You can flip any of the eight dipswitches.
- You can even flip them while the circuit board is still in the Nutrimat.
- Have you noticed the message in tiny letters on the board?
- There is a way to read that message.
- Don't go on until you've been on Damogran.
- Don't go on until you've opened the toolbox.
- READ THE MESSAGE THROUGH THE MAGNIFYING GLASS.
Is the shipping carton important?
- Try examining or reading it.
- Have you opened the carton?
- The Sirius Cybernetics Corporation has apparently screwed up (a common occurrence) and put the wrong item inside the shipping carton.
- You'll be able to find the Nutrimat/Computer Interface elsewhere in the game.
Is the strange gun important?
- Have you examined or read it?
- Don't go on unless you've been in the Lair.
- Have you tried shooting the gun at the Beast?
- Have you tried it several times?
- The gun is completely worthless. useless. and unimportant.
Is it possible to enter the drive chamber, that is, to go aft from Corridor, Aft End?
- Yes, but not without a fight.
- You'll have to argue with the game for a few turns.
- Usually, YES or NO responses are sufficient.
- The proper sequence, from the Corridor, Aft End is AFT. YES. YES. AFT. NO.
- However, there's more. See the next question.
Is there anything important in the Engine Room?
- Have you gotten into the Engine Room? If not, you should do so before looking at the next hint.
- The game claims that there's nothing interesting there.
- However, after losing that argument with you, the game is probably a bit peeved and is acting petulant.
- You'll have to be persistent if you want to find out what's in the Engine Room.
- Type LOOK three times. The game will then give in and describe the room and the stuff there.
Is the spare Infinite Improbability Drive important?
- Read the Guide entry on Improbability Physics.
- You'll need the atomic vector plotter from the Vogon Hold. If you never got it while you were aboard the Vogon ship, you'll have to start the game over or go back to a saved position.
- You'll also need a good source of Brownian Motion.
- Consult the Hitchhiker's Guide about Brownian Motion.
- Have you seen any hot liquids?
- You'll need the cup of Advanced Tea Substitute (ATS), which you can get from the Nutrimat in the Galley.
- Now that you have all three items (spare Drive, plotter, and cup of ATS), you should be able to figure out how to hook them together.
- Examine all three items.
- You want to plug the small plug (from the drive) into the small receptacle (in the atomic vector plotter). Also, you want to put the plotter's long dangly bit into the cup of ATS.
- That still leaves the drive's large plug unattached. See the question about the controls on the Bridge.
- When the spare Drive is hooked up properly, turning it on sends you to Dark. From there you can go to all sorts of neat new places.
How can I get past the screening door in the Corridor, Aft End?
- This iS a very difficult problem.
- Furthermore, you won't be able to tackle it until you're pretty far into the game. Don't let it worry you until you get up around 200 points.
- Don't read any further unless you've gotten the cup of tea (real tea, not Advanced Tea Substitute).
- Don't go any further unless you've been in the Maze.
- Presumably you've tried OPEN THE DOOR.
- You have to show an example of your intelligence to the screening door.
- Read the Guide entry on INTELLIGENCE.
- Can you think of anything contradictory that you could have or do?
- To show your intelligence, there are two specific items that you must be holding at the same time.
- Have you noticed what happens when you take or drop the (real) tea?
- To prove your intelligence to the door, you must be holding TEA and NO TEA at the same time.
- Try going back to the beginning of the game and taking or dropping NO TEA.
- Does the response to that ring any bells?
- Have you ever read or examined the black particle in the Maze?
- Do you know where you are when you are in the Maze? If not, see the questions on the Maze.
- The Maze is your own brain, and the particle is your common sense. Once you have removed the particle, you will no longer be fettered by common sense...
- ...and can take NO TEA.
- Spelling it out step by step: First, acquire a cup of tea. Then get rid of the common sense particle in the Maze. TAKE TEA THEN TAKE NO TEA. Finally, show the tea and then the no tea to the screening door. Or, you could save time on the last step and just KNOCK ON THE DOOR while holding the two items.
- Did you die upon passing through the screening door? It's because Marvin lives in the room beyond the door, and his awesome depression pervades the place.
- You'll have to make yourself very happy before entering.
- Have you ever done anything that made you very happy and contented?
- Drink the cup of tea before you enter.
Is Marvin important?
- Yes, but not right away.
- Until a point, he won't do anything you tell him to do.
- After that point, he'll grudgingly consent to ONE task.
- Have you ever followed Marvin when he appears around the Heart of Gold?
- He always disappears through a certain door.
- Before Marvin will perform his one task, you must get past the screening door near the aft end of the corridor.
- Don't go on until you've been in Marvin's Pantry.
- Congratulations. You've now impressed Marvin enough for him to listen to one request from you. Do you have any idea what order to give him?
- What puzzles or obstacles still remain that he might help with?
- Try examining the mechanism in the Access Space.
- If you've ever seen the fruit, eating it would provide a big hint.
- You want to order Marvin to open the hatch (as in MARVIN, OPEN THE HATCH). See the question about opening the hatch for more information.
Is the Access Space important?
- It houses the mechanism that opens and closes the hatch. Have you ever examined the mechanism?
- See the next question.
How can I open the hatch?
- Have you tried OPEN THE HATCH?
- If sirens and lights went off when you tried to open the hatch, then the ship is still in space. You can't open the hatch while the ship is in space, of course. Don't go on to the next hint until the ship has landed.
- Do you remember an announcement when the Heart of Gold landed on Magrathea?
- Eddie (the shipboard computer) is jamming the hatch to prevent anyone from leaving the ship until he's checked to make sure the environment is safe.
- If you wait the 17 years such a check will take, you'11 probably die of boredom.
- You'll have to figure out how to override Eddie's wishes by fixing the hatchway mechanism in the Access Space.
- You don't have the necessary intelligence for the task.
- Someone else does.
- Marvin. See the question about Marvin to figure out how to get him to open the hatch.
- Once Marvin has agreed to open the hatch, he tells you to meet him in the Access Space in twelve turns. Make sure you're on hand for that meeting. (Hell hath no depression like a paranoid android scorned.)
- Marvin will ask you for the tool he needs to fix the mechanism.
- You must give him the proper tool or you've blown your one chance to get the hatchway open.
- There are a total of ten tools scattered throughout the game. For a complete list of them, see the question about the tools in the General Questions section.
- Even if you've collected all ten tools, you can only carry one at a time into the Access Space...
- ...and you don't have time to go out and get a different one before Marvin gives up and leaves...
- ...and the chance of you bringing in the correct tool is very low.
- In fact, Marvin will never ask for any tool you happen to be holding.
- There's a way to figure out in advance what tool Marvin will ask you for.
- See the question about the fluff.
- Don't go on until you've seen the fruit.
- Eat the fruit.
- The glimpse of the future provided by the fruit tells you what tool to bring into the Access Space.
- If you meet Marvin there and give him that tool when he asks for it, he will fix the mechanism and open the hatch.
- You're now awesomely close to the end of the game.
- Go down through the hatch.
- Start waiting for the next exciting Hitchhiker's game.
Help! The Heart of Gold is being attacked by nuclear missiles!
- This is a good point for a SAVE.
- The computer is helpless because you've tied it up with the Nutrimat interface.
- You'll have to save the ship yourself.
- The computer is tied up, so it can't turn on the main Drive during this emergency.
- There's a spare Drive for use during emergencies.
- Turn on the spare Drive.
- That didn't work? Have you examined the spare Drive and the control console on the Bridge?
- If there are fused spots where the large plug and large receptacle used to be, you plugged the drive in at the wrong time.
- Note that when the spare Drive is not connected to the control console and you turn it on, the effect is always directed at you personally. When the spare Drive is connected to the console, activating it has an effect on the entire ship.
- Turning on the spare Drive while it's plugged into the control console destroys the large plug and large receptacle, so you can only do it once during the game. The one time you want to activate the drive while plugged into the control console is during the missile attack.